Burning the Midnight Oil
It is almost 1:30 am as I write this. I am exhausted. The past few weeks have been a blur of extremely intense working with very few breaks (and most of those breaks were trying to do body maintainance and chores). Today I worked for almost 18 hours (7:30am to 1:30 am) with almost no breaks. I don't think I've crunched that hard before even during game jams.
But nothing compares to the extreme satisfaction of a game finally coming together. All the systems finally synching up, the animations finally running. And then on the last day, the UI comes in and suddenly it stops looking like a tech demo and becomes a game!
New things since the last dev log:
- more animations in more places (like literally almost every conversation has some animations associated with it).
- an actual UI concept and visuals
- some fixes to the fadeout behavior
- a lot of bug and continuity error fixes (especially that one bug that made it impossible to normally get past day 7)
- many typos
- edited credits to include our UI consultant
- more stuff but my brain is already in bed
I am going to go sleep now. Tomorrow w will run one or two last rounds of intense bug fixing and trouble shooting, but then I daresay we will publish the final exhibition build and change this project from prototype to release. And I will finally answer some very important emails I have literally not had the time to even open since at least a week...
Thank you for coming along with me on this crazy journey.
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Hineini
Navigating Jewish faith, gender and sexuality.
Status | In development |
Authors | singingstranger, Ariel Jacob |
Tags | 2D, Gay, Isometric, judaism, Queer, religion |
Languages | English |
More posts
- Music, WebGL and Mobile (kind of)!Oct 20, 2023
- Day 5 Ending was Bugged - No More!Sep 05, 2023
- Hineini - A Judeoqueer StoryJun 13, 2023
- Four Days To GoJun 08, 2023
- Full Crunch Ahead!Jun 06, 2023
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